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Post by gabidou99 on Feb 16, 2016 16:30:14 GMT
So, I guess this will be my first thread. I'll start by making a short summarize at my current amiibos. It say "Post your replays/Equipments builds" after all. Here are my 13 amiibos currentlyWhat do you think? How do you think I can improve some of those guys?
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Cloud
Administrator
Amiibo Dojo Founder
Posts: 380
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Post by Cloud on Feb 16, 2016 17:51:53 GMT
Alright, let's get this started. You've got some really solid setups overall, but there are a few bonuses in there that you might be better off changing.
Kirby Explosive shield and Improved escapability are solid bonuses, so there's no need to change those. Reduced landing impact is a bit questionable - I don't believe in training amiibo to use aerials, so to me, RLI is kind of useless. Even if your amiibo is in the air a lot, you could do a lot better than this - a few ideas are Critical hit, Trade off attack / defense, or a shield bonus like Mirror shield. If you want you could give him +10 or so in speed, but it's not necessary.
Pac-Man
Solid overall. There's not really too much to say here. The only thing is that you might want to give him a small amount of speed investment, even if it's only 10 points.
R.O.B. Bonuses are good. Improved launch is pretty good on R.O.B. - I'm assuming you have him rely on his up smash and up throw, which are both pretty dang strong. Critical hit also works really well with Explosive shield (because exploding shields can be critical hits). Stats are a bit iffy though because -200 speed reduces your amiibo's reaction time. However, if you're going to give -200 speed to any amiibo, it's R.O.B., because he has good recovery.
Duck Hunt Good. This setup allows DH to get a lot of benefit off of blocking. Just like Pac-Man, the only thing is that he could use a small amount of speed. Other than that, though, you're good.
Bowser This setup is decent, but training a Bowser without critical hit is like eating a burger without the meat. If you're fresh out of Critical hits I understand but it's so so good on him. Shield bonuses are also very good on Bowser because he's big, so his shield is proportionally big. On Bowser I would recommend Critical hit / shield bonus / free slot. I guess Improved launch is good on Bowser though since side B sends opponents upwards though.
Luigi Pretty decent, but Improved launch ability is kind of bad on Luigi. Besides usmash the only other move that benefits from it is sweetspot Up B which is hard to land as is. Generally the only reason I give amiibos Improved launch is if they have a strong up throw and a strong up smash - like Lucas. Again he could use a small bit of speed investment.
Yoshi Normally I'd say get rid of Improved air attacks but I've seen your Yoshi in action and he sure does love that dair, so why not capitalize on it? Nothing wrong here TBH.
Donkey Kong and Ganondorf Going to put these two in the same section because they have the same stats and bonuses. Lifesteal does not really pair well with Exploding shield - EPS does not activate Lifesteal so you'll need to rely on direct attacks for that. I'd recommend replacing lifesteal with crit but it's rare so I get that.
Mario This setup could use some shifting. I think you should go Critical hit capability / Easy perfect shield / Improved attack in a crisis. This setup will allow your Mario to hit hard, and to compensate for no defense investment, Easy perfect shield will allow him to block easier.
Jigglypuff If you want her to do really well she needs a lot of defense. Don't focus on aerials just focus on defense. I would say Critical hit / Mirror shield / Improved shield regeneration for this one and maybe 100 defense / 20 speed.
Bowser Jr. Again with the -200 speed, but that's up to you. Bonuses are fine but Easier edge grabs is kinda useless, you might want to change that.
Mr. Game & Watch I would say give him +10 in speed (take away from attack) and you'll be good. Bonuses and customs are good.
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Post by gabidou99 on Feb 16, 2016 18:01:58 GMT
Thank you, One of the thing is that Critical Hit is so rare and even when grinding it's difficult to get them. I would totally use Critical Hit on Donkey, Mario, Ganon and probably Bowser too If I had more, but I think Lifesteal is decent.
The idea of putting Improved Launch Ability on ROB was indeed because of his U-throw and up Smash. Sadly, he isn't that good at landing Up Smash, but it does hit very hard. Reduced Landing Impact on Kirby I agreed it's kind of unnecessary, I'll try to change this bonus when I have time.
Bowser's up Smash hit really hard and Amiibos often get hit by it, so I thought Improved Launch would have been good along with the fact Side B generally launch upward.
And yes, I seriously need to revamp Bowser Jr. and Jigglypuff soon, especially Bowser Jr although I don't like the character.
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Cloud
Administrator
Amiibo Dojo Founder
Posts: 380
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Post by Cloud on Feb 16, 2016 18:05:03 GMT
You should consider getting Amiibo Powersaves. They make feeding your amiibo so easy it's almost unfair. I don't have to grind hours for one piece of equipment that I will probably end up replacing anyway. They're around $30 so some people might consider them a bit steep but still. Worth it IMO.
Best of luck with your amiibo! Let me know if you need anything else, as always.
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Post by gabidou99 on Feb 16, 2016 18:06:59 GMT
You should consider getting Amiibo Powersaves. They make feeding your amiibo so easy it's almost unfair. I don't have to grind hours for one piece of equipment that I will probably end up replacing anyway. They're around $30 so some people might consider them a bit steep but still. Worth it IMO. Best of luck with your amiibo! Let me know if you need anything else, as always. I might consider it. The fact that you also own one, I could maybe send my amiibos to you!
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Cloud
Administrator
Amiibo Dojo Founder
Posts: 380
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Post by Cloud on Feb 16, 2016 18:10:05 GMT
I can't do that unfortunately. Powersaves can't "clone" amiibo by writing someone else's Bowser to my Bowser, for example. For that I'd need an amiiqo, and I don't really know how I'd go about getting one of those.
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