Attack points are especially important for R.O.B., since his damage output is very lacking, despite being a heavyweight. That, or you focus really hard on defense. Because without that firepower, R.O.B. will be tackling on damage very, very, slowly lol
Also, giving R.O.B. speed points wouldn't be a bad thing. If he gets knocked into the air, he's very well open to an up smash on his way down because of his extremely poor air speed. If you're against a 200/120/-200 Ganondorf though, I wouldn't be too concerned about it.
If you're looking for R.O.B. to use his down special, I'd definitely recommend you give him his Flaming Gyro custom (or whatever it's called...). R.O.B. refuses to use the normal Gyro because of it being so unsafe, but he'll use custom Gyros because of their lingering hitboxes.
So, Lifesteal, simply put, stinks on R.O.B. That bonus really only benefits characters with the most damaging moves or characters that have extremely high hit-consistency. In this case, R.O.B. doesn't really fit the bill for either lol I'd recommend Auto Heal over Lifesteal because of this.
Speaking of bonuses, Explosive Perfect Shield is amazing with R.O.B. because of the wide radius it covers.
Y'know what, actually, just give him the same bonuses as your Luigi, it would work wonders for R.O.B. now that I think about it lol
Hope this helps!
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Post by Unoriginal Username on Jun 7, 2016 23:21:28 GMT
Okay... I just changed his stats to 100/100/-80 AND I Square One'd him to Level 1. I temporarily changed his bonuses to Improved Shield Regeneration, Mirror Shield, and Health-Restoring Shield; I'll change these to match my Luigi's once I feel R.O.B.'s got the hang of relying on his shield.
*Patiently waits for the day when the amiibo competitive scene becomes just as renowned as Super Smash Bros. Melee's competitive scene*