Working my way around the roster again, could use some help and tips for training Link! I've picked out customs n' such, I'd just like to know what would be some good setups and equipment bonuses to give him. Plus, just some general 'what and what not to do' advice in general.
Post by Unoriginal Username on May 28, 2016 3:29:52 GMT
Well, I trained my Link this way:
50/50/20 -Critical Hit -Improved Escapability -Auto Heal
I intentionally trained him to be passive and only used his arrows, boomerang, and bombs. He followed what I did for the first 10 matches before he became an up close and personal swordfighter that sometimes backs off and uses his projectiles. I thought of correcting him, but he's actually doing well right now, beating Ganondorf a couple of times.
My advice is to also focus on his projectiles, but also teach him to use his sword in close combat. Teach him to space with projectiles and deliver a killing blow with forward smash. Be sure to always use both hits on the move, or else he'll mess it up later on.
*Patiently waits for the day when the amiibo competitive scene becomes just as renowned as Super Smash Bros. Melee's competitive scene*
Here are some stat bonuses you can have for your Link Amiibo: Attack/Defense/Speed 40/40/40 40/70/10 40/80/0 60/60/0
For the items you can use: Critical Hit Improved Escapability Life Steal Explosive Perfect Shield No Flinch Charged Smash Attacks
[Feel free to mix and match these setups as you please, but I recommend having improved escpability for everything.]
As for tips on training: 1. Make sure to keep him grounded and teach him kill options with his smash attacks. 2. Train him using Marth to teach him how to use tippers and learn how to use the tip of his sword more often. 3. Teach him how to dodge command grabs from Ganondorf and Bowser. (Use them on him a lot and spam if you have to.) 4. Do not forget to teach him how to grab and pummel into an up smash/ up tilt. 5. Teach him to shoot arrows off stage.